Stephen Glicker

Website: http://www.gamingsteve.com
Stephen Glicker has spent most of his life playing video games, designing
games, or writing about games ever since he was exposed to a Pong in the
early 1970s and was instantly hooked for life.
Stephen's career in computer games began during high school when he founded
his first company Creative Simulations in 1986. During this time Stephen
published his first computer game Mall Maniacs for the Apple II computer
system, which he also wrote, designed, and programmed as well.
After Stephen's first successful foray into the gaming industry he attended
Carnegie Mellon University, during which time he studied Policy & Management
and Graphic Communications Management . fancy words for learning how to run
a company and developing interactive games. Stephen also served as the
Entertainment Editor for a local newspaper for two years and wrote a weekly
column covering the game industry called "Press Start".
After attending college, Stephen started the Manhattan-based full-service
digital media agency SuperNova Productions. This award-winning,
multi-million dollar company specialized in creating a large variety of
projects for a wide variety of media, including PC CD-ROM games, children's
games, web-based games, cell phone games, Palm games, and games for museums
and galleries. Stephen has worked with some of the largest licenses in the
world including Harry Potter, The Lion King, and Blue's Clues, as well as
many others.
During this time Stephen also taught courses in interactive design, game
design, 3D animation, and related topics at New York University, The New
School, and Carnegie Mellon University. He has given a large number of
lectures and workshops throughout the country and continues to speak at
various venues.
After running SuperNova for eight years Stephen sold his company and has
spent the last few years consulting with various companies within the game
industry.
Stephen also runs the gaming site Gaming Steve (www.gamingsteve.com) and
publishes his semi-weekly podcast "Gaming Steve", which covers all aspects
of the gaming scene. And in 2007 Stephen was awarded the prestigious "Games
for Windows Most Valuable Professional" award from Microsoft in recognition
for his contributions to the gaming community. |