Many classic games started out as bits and pieces made by
hobbyist game programmers. The industry was started by amateurs, and we believe
it still relies heavily on amateurs. The Amateur Game Programming Showcase
is a place where aspiring game programmers can show their stuff to the masses,
well at least the masses at I-CON.
We've heard the stories that amateur games can't compete
with multi-million dollar corporate sponsored games. This is the furthest
from the truth! Amateur games might not have the cinematics or ultra-detailed
graphics engines that everyone seems to be looking for in games, but to make
up for this they have superb game play and storyline and are highly creative
in nature. Amateur games are likely to be more fun than commercial
games. And what's the point of a game? To be fun!
So with that said, don't hesitate to submit your game to
the showcase. You'd only be making fans and gathering respect from your fellow
gamers and programmers.
Now for some legal stuff. Please read and agree to the rules
before submitting anything. We look forward to your submissions.
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All submissions must be received by March 1, 2003.
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All submissions of original programs must be sent
by one of the original author or authors.
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All submissions of Mods and Total Conversions must
be sent by one of the original author or authors of the Mod or Total Conversion.
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All submissions must include installation instructions
and/or an installation program. In the case of Mods or Total Conversions,
these instructions must include an indicator of which other product or
products is required by the Mod or Total Conversion.
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All submissions must be in the form of Recorded CDs.
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All submission media (the CDs) become property
of I-CON.
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I-CON reserves the non-exclusive right to duplicate
the submission media for the purposes of archives and backups and for
internal use.
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I-CON reserves the right to retain the submission
media, and to present and demonstrate the contents during the I-CON 22
convention and at any time thereafter.
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I-CON reserves the right to copy or install the contents
of the distribution media to one or more computing systems for the purposes
of evaluation and of presentation and demonstration.
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I-CON reserves the right to capture screen images
from programs submitted, and use these images in publicity material.
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All other rights of "ownership", including the right
to distribute copies of the programs and data submitted, remain with the
author or authors of the files.
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I-CON assumes no responsibility for the inclusion
of third-party materials within the submission. Legal responsibility
for unauthorized use of copyrighted or trademarked materials within a
submission is the sole responsibility of the author or authors of the
submission.
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Any submission which is available for distribution
at a fee, no matter the amount, at any time prior to March 28, 2003, will
be considered Commercial and excluded. This includes any software
marketed as Shareware or as a demonstration of a commercial product.
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Any submission whose author or authors are found to
be offering copies of their submission for sale during the convention
will be excluded, and further punitive action may be taken.
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Any submission bearing the brand logo of any software
development group with prior commercially-released software will be considered
Commercial and excluded.
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If a submission is chosen for presentation, the author,
or one of the authors if there are more than one, must be in attendance
at the I-CON 22 convention, or the submission will be excluded.
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I-CON reserves the right to exclude any submission
from presentation, At Will, with or without "cause".
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I-CON may request permission from the authors to forward
copies of the distribution media to commercial software developers or
publishers on the behalf of the author or authors. Inclusion of
a given submission shall not be contingent on the granting of such permission.
Entries should be submitted by United States Postal Service
mail to:
Amateur Game Programming Showcase
I-CON Science Fiction
PO Box 550, Stony Brook, NY 11790-0550